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So it seems like if they're playing the long game they would have fixed their 32 bit issues a long time ago. From a software engineering side, relying on 32 bi
by bb88 7y ago
So it seems like if they're playing the long game they would have fixed their 32 bit issues a long time ago. From a software engineering side, relying on 32 bit libraries seems like big pile of tech debt.
I've been experience a similar issue trying to get people to migrate off Python 2.7. And managers keep prioritizing features over the "long game".
Now if you say they're prioritizing the platforms with the larger customer bases, that makes more sense. And it's not the long game, its just enhancing the profitable side.
- downrightmike 7y agoThey did just finish a project that allows most games to be played on linux. Odds are they know what that tech debt looks like and it isn't something that has a reasonable time frame to talk about.
- gpderetta 7y agoThe vast majority of those 32 bit windows games are not written by valve. Valve in fact provides native Linux binaries for its own games (but they might still be 32 bits). Nobody is going to recompile thousands of 10 year old windows games just to please a bunch of gamers on Ubuntu.