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I wonder why Wine doesn't have those libraries on standby. I can understand keeping installer/total install size and footprint down for any application but espe
by jjwhitaker 7y ago
I wonder why Wine doesn't have those libraries on standby. I can understand keeping installer/total install size and footprint down for any application but especially emulation which is already complex and going to push hardware. If Wine includes the right components, what performance hit may be suffered? Or maybe I have this wrong and it won't really matter.
- iokanuon 7y agoYeah, it doesn't really matter as wine would just have to load the 32 bit libraries from a different location (say, /usr/lib/wine/lib32 instead of /usr/lib32). Also, Wine is not that kind of emulator. It provides windows-compatibile libraries but does not do CPU emulation so there's no real significant performance hit. [0] [0]: https://superuser.com/a/14600 https://superuser.com/a/14600
- tambre 7y ago> [...] but especially emulation which is already complex and going to push hardware. Wine stands for "Wine Is Not an Emulator". It's a compatibility layer.
- atq2119 7y agoI doubt packaging graphics drivers is feasible for Wine, and those are target important for games...