3 ms·
Avoiding the topic at hand, which it sounds like gamers brought on themselves, I've got to say that that Doom screenshot brought back some memories. I remember
by jasonkester 7y ago
Avoiding the topic at hand, which it sounds like gamers brought on themselves, I've got to say that that Doom screenshot brought back some memories.
I remember way back whenever, being excited to pick up a copy of Doom 3 for my new top-end system to show off what it could do. And being amazed that Id had spent so much time and effort to build this incredible engine to show effects that you couldn't ever actually see.
Because they'd chose a color palette consisting of only Black, Dark Grey and Dark Brown, and set the game in the dark.
It's nice to see they haven't backed down from their stance that "Nobody should be able to see anything in our games". In the linked screenshot, the entire world is literally on fire and the things standing in front of you are still too dimly lit to see.
And they're Black, Dark Grey and Dark Brown.
- huffmsa 7y agoDoom 2016 was only dark enough to be atmospheric. Important things like incoming fire are bright and loud. The muted backgrounds and bright targets are needed though. Unlike Doom 3, Doom 4 and now 5 are so fast paced you'd have a bad time if the whole game looked like a pride parade.