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> Before online gaming, games were required to deliver a 1.0 and had no further chance to patch or improve it. They would do so in silence — like Nintendo does
by leoc 7y ago
> Before online gaming, games were required to deliver a 1.0 and had no further chance to patch or improve it. They would do so in silence — like Nintendo does — and essentially work for years on things that no one even knew existed until they released their 1.0 gold master and began producing marketing material from it.
There was some pre-release publicity for many games in development before online gaming. Peter Molyneux was working the press with his famous enthusiasm before 1990: https://www.youtube.com/watch?v=DAuvaAGnqQw https://www.youtube.com/watch?v=DAuvaAGnqQw . Maybe Rise of the Robots was the first real debacle of pre-release hype, but it was probably as bad as anything since: https://www.youtube.com/watch?v=E4udiQq5gpY https://www.youtube.com/watch?v=E4udiQq5gpY .