5 ms·
Here [1] are the sales figures for various Call of Duty titles overtime. Sales have been plummeting. In my opinion this is not because of the promise:reality di
by rjf72 7y ago
Here [1] are the sales figures for various Call of Duty titles overtime. Sales have been plummeting. In my opinion this is not because of the promise:reality dissonance but it's clear evidence that people do respond to changing conditions, even in mass market entertainment. The reason this is obfuscated is because let's say sales drop from 30 million to 20 million. That's a critical decline, yet from a consumer perspective it's still 20 million people buying a video game. That's a really big number, and so from our perspective (lots of people buying a product, lots of advertising for it, so forth and so on) things stay mostly the same.
As an aside the exact same is true in the movie industry. Ticket sales have been on a sharp decline since about 2002. [2] This is masked by similar effects as above, but there's also another one in the movie industry. They focus on "gross receipts" instead of ticket sales. Gross receipts = tickets_sold x price_per_ticket. Far fewer tickets are being sold, but their costs have gone up. So the whole dissonance about Hollywood releasing increasingly rubbish films because this is what people want is clearly untrue. To be clear this was also not just a clever rebalancing of price:demand. Their inflation adjusted revenues also peaked in 2002.
Hollywood's in decline, overhyped games are in decline. It's only our perception that's lagging behind.
[1] - https://www.statista.com/statistics/321374/global-all-time-unit-sales-call-of-duty-games/ https://www.statista.com/statistics/321374/global-all-time-u...
[2] - https://www.the-numbers.com/market/ https://www.the-numbers.com/market/
- Bombthecat 7y agohttps://kotaku.com/what-modern-warfare-2-boycotters-are-playing-5403286 https://kotaku.com/what-modern-warfare-2-boycotters-are-play... The picture I'm talking about...
- JimiofEden 7y agoThat picture, while humorous, does cherry pick about 20 users out of an 8000+ group that literally anyone can join without invitation or qualification, some time after the pre-order period has ended. I'm addition there's curiosity, the overwhelming desire to play with friends, and some people stream/review for a living. It's not like this was a coordinated effort with organized dogma. Funny as hell for just an out of context picture though.