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The problem there lies that there's almost zero chance that the game you see @ E3 will be the exact same game that gets released 6 months down the line. Sure, y
by jedimastert 7y ago
The problem there lies that there's almost zero chance that the game you see @ E3 will be the exact same game that gets released 6 months down the line. Sure, you could just stop development, but then you're just wasting 6 months you could be spending making the game better. That could mean adding new mechanics or story, but sometimes you decide that a really cool thing just doesn't fit in to the story you're trying to tell, so you cut it and it's a better game for it. I feel like it's a have your cake and eat it too.
That not to mention the industry feedback you get that you could be incorporating.
- michaelt 7y agoSure, you could just stop development, but then you're just wasting 6 months you could be spending making the game better. I think if people agreed that in every case the released game was strictly better than the E3 demo, that would not be controversial. Seems to me the problem is more when people feel the opposite is happening?