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> It's a matter of perspective. That's my point too - their perspective is lock-in. Not just in graphics APIs but in many things. So this issue falls into the
by shmerl 7y ago
> It's a matter of perspective.
That's my point too - their perspective is lock-in. Not just in graphics APIs but in many things. So this issue falls into the common picture with many other similar ones.
I.e. Apple could easily implement it. They don't for political reasons, and I don't buy any lame excuses like "that's better for developers" and such.
- dagmx 7y agoNo , your perspective is lock in. You're trying to fit all their rationale into one convenient box and ignoring the nuance of the situation.
- shmerl 7y agoTheorizing about non malicious motives doesn't change the facts - the result is lock-in. And when it consistently happens all the time for supposedly "other reasons", excuses about it not being done for the sake of lock-in stop being even a tiny bit convincing. To put it differently - who cares about motives at this point, when the result is a nasty lock-in which Apple refuses to remove.
- erikpukinskis 7y agoYou seem certain that preventing people from hastily porting Android games was NOT a motivation for Apple. But they have explicitly said in the past: they really prefer we not put cross platform apps on the App Store. I don’t know why you won’t consider the odds that Apple is trying to hamper cross platform apps with Metal deliberately as a policy when they’ve specifically said that’s their strategic goal.