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Johan Andersson (then of DICE) was a presenter at Metal's unveiling. Andersson was one of the prime movers for Vulkan and Mantle before it, dating to 2013. Appl
by bangonkeyboard 7y ago
Johan Andersson (then of DICE) was a presenter at Metal's unveiling. Andersson was one of the prime movers for Vulkan and Mantle before it, dating to 2013. Apple was very aware of Mantle/Vulkan while designing Metal, just as Apple was very familiar with CUDA when it released its own ill-fated OpenCL alternative.
- Someone 7y ago”its own ill-fated OpenCL alternative.” https://en.wikipedia.org/wiki/OpenCL https://en.wikipedia.org/wiki/OpenCL: ”OpenCL is an open standard maintained by the non-profit technology consortium Khronos Group.” And yes, it started life that way. https://en.wikipedia.org/wiki/OpenCL#History https://en.wikipedia.org/wiki/OpenCL#History: ”OpenCL was initially developed by Apple Inc., which holds trademark rights, and refined into an initial proposal in collaboration with technical teams at AMD, IBM, Qualcomm, Intel, and Nvidia. Apple submitted this initial proposal to the Khronos Group. On June 16, 2008, the Khronos Compute Working Group was formed with representatives from CPU, GPU, embedded-processor, and software companies. This group worked for five months to finish the technical details of the specification for OpenCL 1.0 by November 18, 2008. This technical specification was reviewed by the Khronos members and approved for public release on December 8, 2008.” Apple first shipped OpenCL in August, 2009. So, OpenCL may be ill-fated, but I don’t see why Apple would have to have gone with CUDA, which is Nvidia-exclusive, both in actual hardware, and, AFAIK, license-wise.