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ATI is also bringing out hardware with dedicated RT cores as well, so it's likely that the hardware is coming to Macs shortly, just as next-generation game cons
by Chazprime 7y ago
ATI is also bringing out hardware with dedicated RT cores as well, so it's likely that the hardware is coming to Macs shortly, just as next-generation game consoles will.
Metal is Apple's realtime API, and seeing as DirectX doesn't run on Macs, they'll need an API for raytracing in order to take advantage of ray tracing hardware, just as Vulkan did.
- leoc 7y agoAnd if Apple doesn't provide a Metal RTRT API for third-party devs to target now, then whenever the hardware acceleration does show up third-party apps won't benefit from it right away. Apple will want the new hardware to bring immediate, large performance boosts to existing apps, not months and years of delay and hesitation from ISVs. Besides, they couldn't do any software RTRT themselves without writing a library for it anyway.