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In early 2000 I made some small, commercial, games using BlitzBasic and Blitzmax. Coming from 7+ years programming in C/C++ it was a breeze to work with. Mark S
by knotz 7y ago
In early 2000 I made some small, commercial, games using BlitzBasic and Blitzmax. Coming from 7+ years programming in C/C++ it was a breeze to work with.
Mark Sibly, the creator BlitzBasic, Blitzmax and Monkey, really has a talent to make beautiful simple languages.
What I took from those years is that the best tools are those that let you hit the ground running.