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Isle of Tune: A music sequencer using roads
- DupDetector 16y agoSomeone left a comment when this was submitted 8 hours ago: http://news.ycombinator.com/item?id=2018404 http://news.ycombinator.com/item?id=2018404
- chrislloyd 16y agoThis is awesome but would be ten times cooler if it was (semi) turing complete: traffic lights which can change the direction of flow and portals to jump cars to another spot.
- gintas 16y agoToo much freedom, and the beat becomes too irregular and therefore less appealing. Simplicity is beauty, as usual.
- encoderer 16y agoMy first thought was "lame." Then i clicked the demo island. Five mins later is was jamming with it. Well done.
- po 16y agoIt's interesting... On Safari if you put it into a background tab you can hear the music slow down as the thread gets less processing time.
- kree10 16y agoI'd love to see this on a game console. I imagine it would be fun having 2 or more people with Wii controllers improvising together on the same island. The look of Isle of Tune reminds me of the artwork for the last David Byrne/Brian Eno album. Coincidence?
- abailin 16y agoAt first I thought you misspelled rhodes but then I realized this is the coolest thing I've ever seen.
- netghost 16y agoMod Tracker + SimCity, even I of no musical talent was able to make something amusing with it. Neat.
- deleted 16y ago[deleted]
- pinchyfingers 16y agoThis is great, I've been working on a related idea. Its really cool to see this.
- mortenjorck 16y agoThe funny thing is, as a musician, I came at this the wrong way, with an idea in my head that I tried to express using the pieces. I ended up frustrated at the sequencing limitations. Then I just tried playing around, making a little neighborhood while the cars cruised about, ringing the scenery. Since the notes follow a pre-defined scale, you can't really "mess up" the sound. Now I don't want to quit!