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Unreal Engine's Blueprint language has an equivalent plaintext form. You can copy nodes from the visual editor, paste them to a text editor and vice-versa. I th
by teamonkey 7y ago
Unreal Engine's Blueprint language has an equivalent plaintext form. You can copy nodes from the visual editor, paste them to a text editor and vice-versa. I think it's more a form of serialisation, but code is data is code...
For example:
https://blueprintue.com/blueprint/h6gkslt6/ https://blueprintue.com/blueprint/h6gkslt6/