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I like your cynical take, but I'm not convinced it's actually the goal of management in all cases. I could see it drifting in that direction over time regardles
by blotter_paper 7y ago
I like your cynical take, but I'm not convinced it's actually the goal of management in all cases. I could see it drifting in that direction over time regardless. That said, some founders are actually idealists. I frequently discuss this topic with people who are aware of the invisible hierarchy problem and are interested in potential solutions. I think there are well-meaning attempts at this, even if they don't work perfectly.
- veddox 7y ago> the invisible hierarchy problem I'm not in favour of flat systems for exactly this reason. I think they try to solve the problem of bad leadership structurally, by simply pretending to abolish leadership. IMO, it would better be addressed personally - e.g. by investing in leadership training or vetting candidates for leadership roles more thoroughly.
- blotter_paper 7y agoI think some people, myself included, are coming at this with an ideological lense. The problem we want to solve isn't bad leadership, it's leadership in general. Hierarchy is a problem for us, and it's just as valid a problem to pick as human suffering or anything else. Coming at things from this angle, investing in leadership training is addressing a different problem entirely. I suspect that the "flat" organizations we've seen, such as Valve, have some pretty major shortcomings. I could see there being solutions to some of these shortcomings through technology and game-theory (decision making apps with specifics I don't know the details of), and I also think there might organizational structures somewhere between the traditional hierarchy and a flat structure where small hierarchies exist in a flat higher-level organization (I get how an interpretation of this can converge on the current higher-order ecosystem of corporations, but there are other directions you can take it).