3 ms·
One of the few negative things I can say about Day of the Tentacle is that it’s more fun than it is truly innovative; it doesn’t break any new formal or themati
by protomyth 7y ago
One of the few negative things I can say about Day of the Tentacle is that it’s more fun than it is truly innovative; it doesn’t break any new formal or thematic ground
So, friggin what. I dearly wish more game designers (and not a few critics) would remember that a lot of these games are meant to be fun. I don't want some message or insight or innovation all the time. I often want to sit down and spend some time having fun and unwinding. Its not a negative, its like the comfort of an old book that I've decided to reread.
Plus, fun and funny are damn tough to get right. Its so much easier to do drama than comedy because a so-so drama is still ok, but a so-so comedy is just bad.