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Yeah. The idea of a world where every piece of software is free and open is a nice one, but unfortunately we live in a society where people have to be compensat
by _bxg1 7y ago
Yeah. The idea of a world where every piece of software is free and open is a nice one, but unfortunately we live in a society where people have to be compensated for their time in order to live, and doing support won't always cut it.
Edit: To be clear, I'm not downplaying that ideal, only pointing out that at least in the United States it's pretty unrealistic. In some other western countries they don't balk at the idea of public funding for projects that benefit society, and those would be one example of taking steps towards that more idealized world.
- mattigames 7y agoNobody is talking about every piece of software having to be free; if they want to make add-ons that can be sell they should have made those plugins for a software that allows such financing model such creating plugins for Autodesk Maya.
- starbugs 7y agoThe statement in the article makes it sound as if providing documentation, support, etc. is a somewhat reliable way to get your work on Blender plugins and — implied — on other free and open-source software funded. I guess that's the reason for the impression that this somehow generalizes the statement to a broader software market. "Your customers will love you!" even implies that this way of doing business is somehow superior to other licensing models. I'd say: Your customers might love you, but for most projects this is likely also going to translate to "your customers won't pay you".