4 ms·
There are plenty of BSD licensed implementations of this surely. There was no need to use GPLed code in this context.
by mnd999 7y ago
There are plenty of BSD licensed implementations of this surely. There was no need to use GPLed code in this context.
- tmm84 7y agoI agree but most PS1 games were compiled using GCC. The developers probably got used to using GPLed tools and forgot something like this would change the license of their software (even if it wasn't actively used).