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Except for the part where it appears you'll be able to play from a computer just using Chrome. This allows for all sorts of botting (artificialaiming.net for ex
by ryanmercer 7y ago
Except for the part where it appears you'll be able to play from a computer just using Chrome. This allows for all sorts of botting (artificialaiming.net for example has been making PC aim bots for at least a decade as I tried it out on Battlefield 2142 and it was eerie at what all they could do including the settings to make it even believable so you were unlikely to get reported. Sure that was using a lot of client-side data but that was a long time ago and now you can probably do sprite-recognition type stuff effortlessly on the user side of a streamed game.
Similarly fishing and mining bots and the like for games like WoW would translate to repetitive farming type activity.
Arguably I think being in a browser window would make it easier to do.
- nexuist 7y agoClient side input could always be messed with. I think what the anti-cheat feature refers to more so is the direct communication with the server part, where cheating programs can e.g. modify UDP packets in transit to teleport your characters to new locations or give themselves inventory items. If all you're feeding into the system is controller input, there's no way for you to do any of that. Conversely, backend developers for exclusive Stadia games can iterate more quickly knowing that their client input is completely trustworthy, which is an INSANE win. Imagine building a REST API and not having to worry about request validation, sanitation, authorization, data scoping, etc. because you can 100% trust that the input you're processing is from your own client. Wouldn't that be perfect?