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I agree that "getting yourself unstuck" is part of the job, but interviews also try to get an idea of how well you will do on average. So a previous graphics d
by thethirdone 7y ago
I agree that "getting yourself unstuck" is part of the job, but interviews also try to get an idea of how well you will do on average.
So a previous graphics driver implementer may be a great fit for the shader programming job, but be beat in Kubernetes deployment by someone who has done multiplayer web based 3dgames.