3 ms·
Client-Side Prediction, Server Reconciliation, Entity Interpolation, Lag Compensation. See this post for more information: https://www.gabrielgambetta.com/clien
by nickyvanurk 7y ago
Client-Side Prediction, Server Reconciliation, Entity Interpolation, Lag Compensation. See this post for more information: https://www.gabrielgambetta.com/client-server-game-architecture.html https://www.gabrielgambetta.com/client-server-game-architect...