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> Well, given that now Epic is trying to cut into that with Fortnite as the killer/gateway app that gets the Epic marketplace on your system, maybe Valve will b
by nordsieck 7y ago
> Well, given that now Epic is trying to cut into that with Fortnite as the killer/gateway app that gets the Epic marketplace on your system, maybe Valve will be forced to focus on shipping some good new games to retain their position?
We'll see. There have been a number of game marketplaces over the years that have tried to compete with steam. For the most part, they're all gone, and the games they hosted are gone too.
At this point, it would take something pretty unusual for me to spend any money on a non-Steam game. I just don't believe other platforms will be around in 5-10 years.
- jaggederest 7y agoFWIW I'm a diehard steam user from the beta in 2002, and the Epic store is every bit as good at this point. Absolutely disappointed in Valve for resting on their laurels for this long. Frankly I'm almost in the opposite camp now - why would I buy anything on Steam when it's clearly being left to rot.
- wlesieutre 7y ago>the Epic store is every bit as good at this point So it has cloud saves and you can buy games to send as gifts? They have the “Buy game > download game > launch game” flow working, but there’s a heck of a lot of catching up to do. Frankly I’d say that cloud sync for game saves is table stakes for a game store in 2019. If Epic weren’t throwing around millions of dollars on exclusives and discounts, no one would use it. I’m sure there are other missing features, the ones mentioned above are just what came to mind from when I looked into EGS after Borderlands 3 was announced as an exclusive. They might be on track to catch up to Steam sooner or later, but it’s far to early to say they’ve done it.
- Haga 7y agoMaybe most of the monetization "features" are regarded as a CON by most players? Just because sb develops this and his lifelihood depends on it, does not make something good or important in the customers 's eyes.
- bluescrn 7y agoValve has an almost 2-decade head start. I’m sure Epic will continue to improve their store/platform at a fair pace.
- lmm 7y agoIf it doesn't take several seconds to load up a game's page, and if it gives me a way to look at multiple games from a recommended list without having to go one at a time, then it's already ahead of Steam in the ways that matter to me. Steam's store UI is astonishingly slow and cumbersome for what's essentially an embedded web browser. It reminds me of iTunes on windows.
- pferde 7y agoYou're completely correct. Epic store is just a bare-bones program, it lacks features which we consider completely basic and natural in modern online marketplaces, such as a shopping cart. Yes, you have to buy and pay for games one by one. There was this amusing incident not long ago, where the store's fraud prevention mechanisms were blocking users who bought five or six games quickly in a row. There were many, many blocked users, because at that time, the Epic store happened to have a "mega sale" event going, where many games were discounted. In a store without a shopping cart feature, that translates to lot of purchase transactions, one following quickly after another. https://www.pcinvasion.com/epic-store-blocking-users-purchases/ https://www.pcinvasion.com/epic-store-blocking-users-purchas... If only they invested slightly more money into their store implementation, and less into buying expensive exclusive game releases, right?
- slavik81 7y agoI have faith that the developers at Epic can improve their store. It's a purely technical problem, and an easy one compared to creating the Unreal Engine. In a few years, if the store is good, nobody will care about the growing pains. The bad old days will be forgotten like Diretide.
- ajsalminen 7y ago> There was this amusing incident not long ago, where the store's fraud prevention mechanisms were blocking users who bought five or six games quickly in a row. That's funny, recently numerous users were also blocked from purchasing the Valve Index VR system on Steam because of fraud prevention mechanisms. To their credit Valve did later offer an opportunity for people who ran into this to buy a kit in the first wave of shipments.
- fnordsensei 7y agoThe killer feature with Steam for me at the moment is a combination of, a) some 300-400 games in my library, picked up over more than a decade, and probably 95% purchased on sales. There always seems to be a sale. This offsets the price of a computer as opposed to a console. b) Steam Link, which lets me play those games in the living room using a regular Xbox One controller. The Link has recently migrated from being a hardware device to being software that runs on your TV (I have a Samsung TV) and now recently on iOS (iPhone/iPad/Apple TV). Link works very well and has effectively moved me to the living room for enjoying games. It has also made my game library available to my wife, who wasn't going to sit down in front of a computer to play games any time soon, but who has found some games she really enjoys playing by virtue of the simpler, more direct interface that is Steam's big screen mode. While Steam the desktop app is a horrible, ancient mess, the big screen interface is surprisingly decent.
- roel_v 7y ago"The Link has recently migrated from being a hardware device to being software that runs on your TV (I have a Samsung TV" Wait what? I have a hardware Link and a Samsung tv. Are you saying I can dump the hardware? How do the controllers connect?
- ValentineC 7y agoSteam Link seems to work on 2016 and later smart TVs: https://support.steampowered.com/kb_article.php?ref=5613-TADC-2802 https://support.steampowered.com/kb_article.php?ref=5613-TAD... Amusingly, there's also a version for the Raspberry Pi 3B: https://support.steampowered.com/kb_article.php?ref=6153-IFGH-6589 https://support.steampowered.com/kb_article.php?ref=6153-IFG...
- fnordsensei 7y agoLike the sibling says, 2016 and forwards essentially. I'm running it on a Q7F (I think it is). If you can get it to work, it's excellent. Supports 4K, whereas the physical one does not. I'm guessing the Apple TV 4K should support 4K streaming as well. Yeah, so due to how bluetooth works on the Samsung, some controllers work well and others don't. I set up VirtualHere[1] on the router (which is pretty close to the TV), and connected a USB bluetooth stick to the router. I have a wireless Apple keyboard, a Logitech mouse, and two Xbox controllers connecting through the bluetooth stick, and it works flawlessly. No discernible input lag. 1: https://www.virtualhere.com/ https://www.virtualhere.com/
- kbenson 7y ago> At this point, it would take something pretty unusual for me to spend any money on a non-Steam game. I just don't believe other platforms will be around in 5-10 years. I agree, but I think it's important to consider that they can succeed even if they don't get you or me. There's hundreds of millions of people that have installed it (approaching 250 million a couple months ago), tens of millions playing each month (almost 80 million as of a few months ago) and over 10 million people playing concurrently.[1] How many of those are young players that might want to try a new game they see some youtuber play, and see it on sale in the epic store they might use to launch Fortnite? That's a hige captive audience, and this battle won't be won by swaying you or me, but by swaying the huge number of new gamers coming onto the market, which are mostly our kids. I know my son who's 9 probably wouldn't care about Steam if I wasn't sharing my library with him. Then again, his computer can't play much and he plays Fortnite on the Switch. Steam is entrenched, and does have it's own user base, but given that Fortnite along as of a couple months ago has ~66% of the concurrent users of Steam overall[2], I wouldn't count it out. That's a lot for Epic to make something out of. 1: https://www.pcgamesn.com/fortnite/fortnite-battle-royale-player-numbers https://www.pcgamesn.com/fortnite/fortnite-battle-royale-pla... 2: https://store.steampowered.com/stats/ https://store.steampowered.com/stats/
- tuzemec 7y agoI buy something from Steam only if it's not on GOG. Games from GOG let you play them without the headaches of the launcher. I don't play very often and when I finally find time for it, it looks like this: - clicking on the game icon - the launcher starts updating - the launcher restarts and asks for my account, because why not? - the game starts updating, often downloading patches above a GB ... and so on. And that applies for Steam, Bethesda Launcher and the rest of the bunch. And don't let me get started on the Bethesda Launcher because that thing alone takes 500MB of memory.
- StavrosK 7y agoGoG is amazing, my preference is GoG, Steam, and piracy is a distant third to the point where I haven't pirated a game in a decade.
- ansible 7y agoI'm on the Epic store because they have been giving away games I had wanted to play, specifically Transistor and What Remains of Edith Finch. It remains to be seen how much money I'll spend there. Most of my purchases these days are on GOG.