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>How capitalism killed one of the best video game studios Ahem, no. Capitalism didn't kill it. Had Valve tried to maximize revenue/income, it would either hire
by baron816 7y ago
>How capitalism killed one of the best video game studios
Ahem, no. Capitalism didn't kill it. Had Valve tried to maximize revenue/income, it would either hire more people to develop those profitable franchises, or contracted the development out to another studio. At the very least, they could have sold off the rights to Microsoft or Sony and allow them to butcher sequels and movies.
Had capitalism won, we'd be seeing Half-Life 12, Portal 7, TF 10, CS 8, LFD 6, etc. There's a lot of creative property there that could have been developed to death. That they didn't do that says they'd give up on revenue (at least in the mid term) to protect those properties.
- anoncareer0212 7y agoCapitalism lost, the structural profits of a platform make a rational actor choose not to incur the costs of licensing core IP