4 ms·
F# performance on the Xbox 360
- CountHackulus 16y agoI suppose this shows that the CIL generator for C# and F# are roughly equivalent. After the CIL it's the same JIT and runtime, so the difference would have to come from the CIL generators.
- MichaelGG 16y agoNot quite. The article says the algorithm for each language is quite different. I'd be interested in seeing what the performance of the F# algorithm implemented in C# is. The F# compiler does many more transforms than the C# compiler. (For instance, tail recursive calls in C# just get emitted as normal calls; F# will often convert them into a loop.)
- deleted 16y ago[deleted]
- carterschonwald 16y agoIt's worth pointing out that the xboxlive truerank algorithms were first implemented in F#. (and perhaps still are)