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That is false. I wrote an IDA plugin to support the VMU CPU. It is actually quite well documented in the IDA SDK. http://dmitry.gr/?r=05.Projects&proj=25.%20VMU
by dmitrygr 7y ago
That is false. I wrote an IDA plugin to support the VMU CPU. It is actually quite well documented in the IDA SDK. http://dmitry.gr/?r=05.Projects&proj=25.%20VMU%20Hacking http://dmitry.gr/?r=05.Projects&proj=25.%20VMU%20Hacking
- arthurcolle 7y agoImpressive work! How hard was porting over Flappy Bird over to the VMU? Did you just hand-design the graphics?
- dmitrygr 7y agoI wrote it in c. Source is on the site :)
- arthurcolle 7y agoUnfortunately I can't run it locally. Do you have an alternative version for local dev? Ideally for macOS? I'd love to play around with it!
- dmitrygr 7y agocompile the source for SDL? or, i also published a VMU emulator (in source) which will build on macos. you can run the cortex-m23 emulator i wrote in it, and then the game in that
- arthurcolle 7y agoAwesome I'll give that a shot
- souprock 7y agoI don't see any evidence there that you got the decompiler working, which would be quite a feat. The disassembler, and even graph view, is part of the IDA SDK as you mentioned.