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It looked very promising but GPL for mobile iOS and Android Apps It is impossible, even I release the Apps free it is very difficult to work with GPL on those e
by sidewinder128 7y ago
It looked very promising but GPL for mobile iOS and Android Apps It is impossible, even I release the Apps free it is very difficult to work with GPL on those ecosystems. It is sad because it really looks very cool code.
- kiki_jiki 7y agoFrom the FAQ: > Finally, there will be a commercial licensing option for everyone who cannot or does not want to comply with the GPL.
- sidewinder128 7y agoThanks for the insight. I hope they can make it happen easy and with a reasonable price I will get it.
- sanxiyn 7y agoThis seems available under GPL v2. v2 is okay with App Store.
- saagarjha 7y agoVLC was pulled from the App Store due to its license being GPLv2 at the time.
- lazerwalker 7y agoApple's App Store licensing agreement allows you to distribute GPL v2 software. However, the GPL v2 license does not allow distribution under Apple's licensing terms. It's possible to have GPL v2-licensed software on the App Store, but it essentially requires relicensing or dual licensing by the copyright holder (which is what they do here with selling a commercial license to distribute).
- gitoby 7y agoBoden author here, a bit overwhelmed by the feedback. We are in the process of releasing a new version that will change the license to LGPL / Commercial.
- jacobush 7y agoLGPL has the same problem! Users must be able to relink an application with their own version of the LGPL library. This is impossible for almost all iOS scenarios and only very slightly easier on Android. This is often overlooked. If you want to keep LGPL you can investigate "linking exception", it's used by some GNU libraries if I recall correctly. This has been discussed for a decade: https://stackoverflow.com/questions/459833/which-open-source-licenses-are-compatible-with-the-apples-iphone-and-its-offici https://stackoverflow.com/questions/459833/which-open-source... https://roadfiresoftware.com/2013/08/the-problem-with-using-lgpl-v2-1-code-in-an-ios-app/ https://roadfiresoftware.com/2013/08/the-problem-with-using-...
- DerDangDerDang 7y agoIt’s not unreasonable to expect people to buy a commercial licence if they’re releasing to a commercial app store
- kbutler 7y agoIs it reasonable to expect people to buy a commercial license if releasing a free app to a commercial app store? Probably depends on the reasonable(?) license fee.
- vorpalhex 7y agoIf it's a truly free app, why not release your source code?
- ctvo 7y agoFor any number of reasons that the author should be able to decide and not be forced into doing? The original comment was that this would limit adoption due to licensing restrictions, and I'm not sure how this change helps.
- 7y ago