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Thankyou for making these arguments. Anti-DRM groupthink in geek communities has always been one of the more grating aspects of the software world. Video game p
by repolfx 7y ago
Thankyou for making these arguments. Anti-DRM groupthink in geek communities has always been one of the more grating aspects of the software world. Video game producers have detailed data on how DRM protects their sales - they can literally see their sales curve tank the moment a crack comes out, and they can see the sales return to normal when the cracks are patched. Movie studios have similar data. They also know that protections will be broken and then repaired, but it's a simple financial calculation - is the impact on sales greater than the cost of developing and repairing the DRM? Yes? Then they do it. And who can blame them, they're just being rational economic actors.
- sonnyblarney 7y agoIt becomes apparent the moment one is on the 'other side of the equation'. You make an app, stuff gets stolen, you feel very legitimately aggrieved, and then the logic starts to add up more clearly. I think the true 'market clearing price' for a lot of content is much less than what Hollywood thinks. Especially films in the theatre, but by enlarge, everyone making such content is taking a big risk. I think many directors and producers should earn more than baseball players who earn ridiculous amounts of money.