3 ms·
Well it's a concept I'm sure all of us are familiar with, if you want 10Gbps of throughput you can have a 32 bit bus at 322MHz or 64 bit bus at 161MHz. So if yo
by Traster 7y ago
Well it's a concept I'm sure all of us are familiar with, if you want 10Gbps of throughput you can have a 32 bit bus at 322MHz or 64 bit bus at 161MHz. So if you want a tunnel with 10 cars/second you need one tunnel with at a speed of 10 cars/second or you need 10 lanes of 1car/second. That's really where my question is - the 125mph isn't what interests me, it's how you get a thousand cars (or people into cars) that are stationary, and accelerate them up without having massive gaps between them.
- ryacko 7y agoA good metaphor, because as you increase bus size, the complexity of dealing with crosstalk increases. To achieve 10 cars / second one would have to size it more than 10 times, to include bypasses so that long distance traffic doesn't interfere with shorter distance.
- Someone 7y agoYou could increase packet size, and do one lane with (60 cars) every minute (as opposed to one car every second). The result is called a bus or a train. Alternatively, use token ring. If you have a separate tack for cars to get up to speed, and really trust your hardware and your software, a car can simply slip into an empty 10m gap between cars, and slip out of it onto a side track to decelerate when it approaches its destination.