2 ms·
yeah, i'm going for easy. and also, easily explainable. i like to leave some of the details up to whoever tries it. which is also why i generally don't include
by inconvergent 7y ago
yeah, i'm going for easy. and also, easily explainable. i like to leave some of the details up to whoever tries it. which is also why i generally don't include code anymore. i guess i could have had more references though.
sphere sampling has the appearance i want. but sampling inside discs with a probability over the disc radius would also work, probably. i didn't try it here.