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I find the pleasantness of the standards process depends on how many people have strong opinions about the thing you're working on. Being involved in 'new' stan
by kevingadd 7y ago
I find the pleasantness of the standards process depends on how many people have strong opinions about the thing you're working on. Being involved in 'new' standards like fetch or gamepad or webgl is generally pretty relaxed because while it's interesting to many people, there aren't a bunch of people with Past Experience with the new api/standard and they aren't about to dedicate a bunch of time to doing it themselves.
Coming in to try and fix problems or propose improvements for existing stuff like canvas or XHR or whatever is another matter entirely, as you've probably noticed. Thanks for helping make fetch good!