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How? And how much work would that be vs right now. Continuation: Actually, I thought more about it, and I might have some possible solutions. It would probably
by sukuriant 16y ago
How? And how much work would that be vs right now.
Continuation: Actually, I thought more about it, and I might have some possible solutions. It would probably change how the game works, though.
If unique players were separate processes altogether and they communicated with the server, then the game could support a plethora of languages because it could run each player as a separate process and link to it.
This seems incredibly dangerous for the server (running rogue programs), and annoying for players ("oh, sorry, your particular language isn't supported :/" or "oh sorry, the most recent version of your language isn't supported, even though you're using brand-new feature X"), but possible.
- deleted 16y ago[deleted]