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As someone who is liable to fall into gumption traps[1] and try to make stuff perfect, I decided to change my perspective and just start shipping code. Here is
by jefflombardjr 7y ago
As someone who is liable to fall into gumption traps[1] and try to make stuff perfect, I decided to change my perspective and just start shipping code. Here is one of the resulting projects:
https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=1465345642&mt=8 https://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftw...
It's simple, has a terrible ui, and I'm a little embarrassed by it. But it's launched. More importantly I had fun doing it, and had fun documenting my process and thoughts along the way.[2] I'm definitely using this as my approach for solo projects from now on. Now I am deciding whether to make improvements or go on to the next idea.
[1]https://en.wikipedia.org/wiki/Gumption_trap https://en.wikipedia.org/wiki/Gumption_trap
[2]https://medium.com/@JeffLombardJr/how-to-launch-an-app-in-a-week-6c2b31762b2d?source=friends_link&sk=955219ac13768fcd03a6a249b3bf4a59 https://medium.com/@JeffLombardJr/how-to-launch-an-app-in-a-...
- remjo 7y agothanks for the input! I didn't knew the gumption traps term, nice to have a word for it. How did you choose when to ship? What it a time limit -one week and it's done no matter what-, or did you lower your expectations and went ahead as soon as you had the basics working?