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Maybe they are GPU-bound precisely because the CPU-intensive parts are so well done with Vulkan?
by klingonopera 7y ago
Maybe they are GPU-bound precisely because the CPU-intensive parts are so well done with Vulkan?
- Narishma 7y agoI don't think so. DX12 has the same performance characteristics as Vulkan, yet the DX12 games tested show performance degradation when HT is disabled but Vulkan games do not. As I said, I think it's because the particular Vulkan games tested happen to be more GPU-bound than the DX12 ones.