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I exchanged a couple emails with him years ago, as I wanted to share an interface I designed for viewing 4D (or higher) geometry. It runs in the browser and you
by tehsauce 7y ago
I exchanged a couple emails with him years ago, as I wanted to share an interface I designed for viewing 4D (or higher) geometry. It runs in the browser and you can try it at
http://transdimensional.xyz http://transdimensional.xyz
The each column is a slider with previews of how it will look when the slider is rotated
- iamcreasy 7y agoThat very cool. What does each slider represents?
- jackfraser 7y agoEach is a different axis of rotation. You have considerably more of them in 4D!
- cellular 7y agoWhy does only the right-most slider not seem to rotate, but instead changes the shape? (Very cool btw)
- sumnulu 7y ago(tip) keyboard short cuts: qwerty asdfgh
- Nexxxeh 7y agoThis is cool, but playing with it is making me feel ill. I don't suffer from non-VR motion sickness to a significant degree, but there's something about this that gives a really weird sick feeling. It's similar but different to the AI weird dream loop fractal video things, or AI-generated pictures of unrecognizable objects. "Unease" doesn't quite do the feeling justice.
- pfd1986 7y agoI met him at Dynamicland last year and he was pretty excited about developing the game, but I guess things slowed down? I hope it still gets developed, I love the idea of the game.
- Angostura 7y agoThat’s a beautiful bit of UI design that almost manages to make the intrinsically unintuitive feel actually intuitive. I doff my hat to you.
- industriousthou 7y agoAm I understanding correctly that this visualizes a 3d cross-section of a 4d cube? Is so, it might be interesting to put together a tool that shows a 2d cross-section of a 3d cube so people get the intuition.
- hamish_todd 7y agoYall may enjoy this https://youtu.be/g5XWNwBJWeY https://youtu.be/g5XWNwBJWeY another way of doing 4D rotation (using VR)