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I haven’t found any games that exploit this yet. Traditionally it has been very difficult to make games that feature truly large entities that behave actively a
by b_tterc_p 7y ago
I haven’t found any games that exploit this yet. Traditionally it has been very difficult to make games that feature truly large entities that behave actively and not in very broad and uninterested patterns due to things like camera constraints and what not. Shadow of Colossus and it’s siblings come to mind as close examples of this almost working. But VR could make it great.
- wlesieutre 7y agoI haven't played it (VR or otherwise) but I've heard Subnautica VR makes you feel very small in a big scary ocean.
- andybak 7y agoDear God, Yes. And also claustrophobic. Underwater volcanic caves... With __things__ in...
- corndoge 7y agoLone Echo does this. The first time you look at the rings of Saturn hundreds of miles beneath you is truly breathtaking. https://www.vgvids.com/wp-content/uploads/2017/07/lone-echo-3.jpg https://www.vgvids.com/wp-content/uploads/2017/07/lone-echo-...
- blue_shirt 7y agoWhile the bosses move in broad and uninterested patterns, I've found that Jet Island is a game that features very large entities which make great use of the scale vr allows.