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The purpose of WinRT was to avoid having to depend on .NET. Developing WPF to fix this would have meant rewriting the whole thing in C++, which is what Silverl
by contextfree 7y ago
The purpose of WinRT was to avoid having to depend on .NET. Developing WPF to fix this would have meant rewriting the whole thing in C++, which is what Silverlight/WinUI sort of was, but I agree they dropped the ball on compatibility and migration