3 ms·
This is interesting, but I can think of lots of things I'd put on the side of the device to make it unique besides a crank. It's an oddly specific way to provid
by russellbeattie 7y ago
This is interesting, but I can think of lots of things I'd put on the side of the device to make it unique besides a crank. It's an oddly specific way to provide analog and/or constant input (if it does indeed crank 360 degrees) from the player. An actual analog stick? A dial? A trigger? A switch lever? A touch sensitive pad? A trackball?
Maybe these guys are really into fishing?
- 781 7y agoThe crank is all about "hipster" and "conversation starter". You're supposed to look like a weirdo cranking that, thus be super-cool.
- beenBoutIT 7y agoHipster couples everywhere will have the crank to thank for bolstering their courage up to a level where it was possible for them to talk to one another. Eventually it will come to be viewed as an integral part of the tragic grand hipster narrative. That's the idea anyway.
- Rebelgecko 7y agoI think they were trying to do something really different. I'm interested to see what Bennett Foddy does with the crank. If you aren't familiar, he's a master of making games that really emphasize the control scheme. Check out out QWOP, it's lesser known cousin GIRP, or Getting Over it (which is one of those games that sounds horrible but is actually really fulfilling to play)