4 ms·
95% of the current games use OpenGL / DirectX 11 over Vulkan/ DirectX 12. Vulkan seems to be a nice to have with lots of potential in my opinion. I have yet to
by batmansmk 7y ago
95% of the current games use OpenGL / DirectX 11 over Vulkan/ DirectX 12. Vulkan seems to be a nice to have with lots of potential in my opinion. I have yet to find a killer use case for Vulkan, on the web in particular.
With WebGL, in my current projects, the limiting factors are the network, javascript and RAM more than the opengl driver overhead...Maybe the reason behind it is to find common grounds with Apple and supports several investment around Stadia's core technologies?
- pjmlp 7y agoYou are missing NVN, GX2, libGNM and libGCN there, as OpenGL isn't a thing on consoles.