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The principle of skin in the game doesn't merely improve the situation for picky people, it brings up the average improving the situation for everyone. If picky
by syrrim 7y ago
The principle of skin in the game doesn't merely improve the situation for picky people, it brings up the average improving the situation for everyone. If picky people at large boycott a particular school, everyone who is friends with these people will boycott it by association, and it will lose too many students to remain solvent. If picky people prefer giving their business to certain proprietors, those proprietors will open more schools, increasing the likelihood that a person choosing schools using a dart board will strike such a school.
Your characterization of the difficulty of choosing a school is overdramatic. A person could devote fifteen minutes to googling "best schools in {area}", maybe even turning up a government sponsored list. If they ever notice the chosen school is bad, say from complaints of their ward or from bad grades, they would switch schools, improving the situation via negativa.
- swivelmaster 7y agoGoogling it? The whole point of this thread is that that can be gamed. Do you want to reward schools for having the best SEO? Or for doing a better job of incentivizing people to review their school on whatever web site?
- syrrim 7y agoGoogle "best restaurants" and you'll find a list of decent restaurants. They may not be the best restaurants, but they also won't suck. That brings us par with the status quo, from 15 minutes of work.
- deleted 7y ago[deleted]
- swivelmaster 7y agoIt only takes one meal to know if a restaurant is good. It takes a lot more than that to know if a school is good.