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Reminds me of those cool visualisations that Winamp had, think they were called Milkdrop?
by julioneander 7y ago
Reminds me of those cool visualisations that Winamp had, think they were called Milkdrop?
- AceJohnny2 7y agoIndeed: http://www.geisswerks.com/milkdrop/ http://www.geisswerks.com/milkdrop/ Ryan Geiss' website has some other cool stuff he's worked on: http://www.geisswerks.com http://www.geisswerks.com
- codetrotter 7y agoThere is also the open source reimplementation of Milkdrop called projectM, which might be of interest to you. https://github.com/projectM-visualizer/projectm https://github.com/projectM-visualizer/projectm
- Const-me 7y agoI’ve once tried to port AVS to GPU: https://github.com/Const-me/vis_avs_dx https://github.com/Const-me/vis_avs_dx Already runs ~half of built-in presets. If I’ll have time for that, maybe I should add custom D3D-specific effects there that weren’t there in the original version. Fluid simulation is one of them. BTW it’s easier to implement with compute shaders. WebGL only support them on Chrome/Chromium and only on desktops, that’s why OP used some trickery with fragment shaders instead.