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I have to wonder if any of these cloud gaming initiatives will succeed. It's been fun watching people throw money into that pit.
by tomc1985 7y ago
I have to wonder if any of these cloud gaming initiatives will succeed. It's been fun watching people throw money into that pit.
- Retric 7y agoThe problem seems to be people are unlikely to pay large subscription fees, but they also generally play at the same time of day so you can’t get a large multiple between hardware and subscriptions. Worse, people still need hardware at home to connect to these services. ~130x as many people bought PlayStation 4 than subscribe to PlayStation now at just 20$ per month. While they might be extremely profitable for Sony, AAA games require huge customer bases.
- ghaff 7y agoThat's a general problem with all-you-can-eat subscriptions whether games, Adobe products, or O'Reilly books. If you're a fairly heavy and regular user, subscriptions are usually not a bad deal. You get access to try new things out and you have a known predictable cost. However, most people are relatively light and irregular users. For a $5 a month service, that may be OK. But as the price goes up it gets less and less attractive for anyone who isn't a heavy user.