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If you like crazier games that avoid book lines, I highly recommend the chess-like abstract board game Onitama [0]. It’s a smaller chess grid with each player
by mattnewton 7y ago
If you like crazier games that avoid book lines, I highly recommend the chess-like abstract board game Onitama [0].
It’s a smaller chess grid with each player getting four pawns and a king, and each player has two random cards that specify the move that all their pieces can make. If you take a move using one of the cards however, you exchange it with a neutral center card, so next turn your opponent will get that card after their move. It makes it very very hard to see more than a few moves ahead and the random cards basically ensure every game plays like some novel endgame neither player has ever seen.
[0] https://boardgamegeek.com/boardgame/160477/onitama https://boardgamegeek.com/boardgame/160477/onitama
- csa 7y ago> you like crazier games that avoid book lines, I highly recommend the chess-like abstract board game Onitama [0]. Or just play Go.
- deleted 7y ago[deleted]
- alasdair_ 7y ago>Or just play Go. Or just play a game where the pieces themselves change the rules of the game (magic: the gathering comes to mind). Both Chess and Go suffer from the problem that a "correct" play can be computed and both games will eventually be solved (and yes, Go has many more possibilities than chess of course). To be a real game worth playing for me, a game needs to have randomness and hidden information as well as some way of altering the rules of the game itself mid-game.
- mattnewton 7y agoI’m also an avid Magic player haha. Onitama scratches a similar itch for me as opening a hand and solving it relative to the boardstate. Lots of predicting opponent moves / options and leaning into lines of play intuitively, since the cards are randomized each game.