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The intro makes it sound like this could be feasible for translating x86 Mac apps into ARM Mac apps. > So, what if the Mac switched to using ARM chips instead
by ken 7y ago
The intro makes it sound like this could be feasible for translating x86 Mac apps into ARM Mac apps.
> So, what if the Mac switched to using ARM chips instead of Intel? Well, as you can see, Apple could use Bitcode to translate every Bitcode-enabled app on the Mac App Store, without consulting developers, so it would be ready to go on day one.
But:
> Apple doesn't enable Bitcode for submissions to the Mac App Store today
Right. The flag to enable bitcode isn't even visible in Xcode for Mac apps. There's no such thing as Mac/x86 bitcode yet, in or out of the MAS. And:
> ARC appears to use some inline assembly, which means you'll need to disable ARC for a project for arm64-to-x86 translation to succeed right now.
So this approach will only work on Objective-C programs, written in a pre-2011 style -- which I'd bet is a vanishingly small fraction of the apps on the MAS today.
It's a neat exercise in what is possible for a simplest-possible-app, but it's hard to imagine Apple would actually use this approach. It'd require them to ship a couple big new features in Xcode, and then for everyone on the MAS to recompile their apps using those features. Easier all around to just add a new architecture in Xcode the normal way, and have developers compile fat binaries.
- Someone 7y ago”ARC appears to use some inline assembly, which means you'll need to disable ARC for a project for arm64-to-x86 translation to succeed right now.” That’s fairly easily fixed, certainly if you’re Apple. They already have the equivalent x86 code (Swift and modern Objective-C couldn't exist without it), so they could detect the specific inline ARM code fragment and replace it by the equivalent inline x86 code.
- saagarjha 7y agoThis seems like it would be very fragile.
- JonathonW 7y agoThat's exactly my thinking-- it might be feasible for Apple to use bitcode during an x86 to ARM transition, but what problem is that actually solving? At best, Apple announces mandatory bitcode* for macOS App Store apps at WWDC in 2019; Apple announces the first ARM Macs in 2020 or 2021. So you've got a window of maybe a year or two of apps that don't have to be recompiled to support ARM, and most are likely still being updated since it hasn't been that long since they recompiled to supply Apple with a bitcode version. This doesn't do anything to solve the big headache of an architecture transition, which are those legacy apps that will never be updated again-- you'd still need an emulation solution like Rosetta or Microsoft's x86 on ARM stuff to support those applications. At best, you're maybe working around the Adobes and Microsofts of the world that move too slowly to have a day-1 update when the new architecture comes out? * I'll note that Bitcode wasn't mandatory on iOS when it was announced in 2015, and it's still not mandatory there today-- it seems unlikely that Mac Bitcode would be mandatory immediately when they announce it or in the foreseeable future.
- floatingatoll 7y agoApple, having already forced PPC->X86 and now forcing X86->X64, clearly has no difficulty forcing an architecture update every 5 years, stranding apps in the past if they don’t update. Saying that they wouldn’t force X64->ARM64 due to migration issues they have repeatedly accepted makes no sense, given their history - and especially having done so regardless of Adobe’s inability to keep up.
- ken 7y agoThey've been even more aggressive than you suggest. They promised 64-bit Carbon in 10.5, and included it in developer seeds, before finally yanking it from the final release. Adobe found out it was cancelled at the same time as everyone else: when Apple announced it at WWDC.
- eridius 7y agoMy recollection is that Apple did in fact ship a 64-bit HIToolbox library, but they didn't allow the general public to use it. I thought Adobe was one of the few people who were allowed to use it though, as a temporary measure until they rewrote Photoshop to stop using Carbon. I could be wrong though, that was a long time ago.
- eridius 7y agoBoth PPC->x86 and x86->x86_64 had (temporary) migration paths. The x86->x86_64 path was pretty easy; x86 apps were still supported for a rather long time. The PPC->x86 migration path wasn't as clean, but they did ship Rosetta for a couple of years before ditching it. If they do Intel->ARM they'll need some sort of migration strategy. Would that involve a Rosetta 2.0?
- 9935c101ab17a66 7y agoThe intel transition was 13 years ago? And the powerpc era lasted from 1992ish to 2005?
- 7y ago
- gumby 7y agoBitcode for the MacOS App Store would make sense if Intel ever gets its head out of its backside and was able to ship the wide variety of processors Apple wants. Then they could be optimized at install time for the exact processor on your Mac. I’m not sure it’s really worth it today but this support would give Apple air cover for a future intel-arm transition.