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The quality stuff also doesn't get written without copyright. Take Charles Dickens, who rallied against pirating of his works. Luckily he had the protection of
by chadash 7y ago
The quality stuff also doesn't get written without copyright. Take Charles Dickens, who rallied against pirating of his works. Luckily he had the protection of British copyright law, so he still had motivation to publish.
Or take the Godfather, a movie that cost $6 million to make in 1972, which was a significant sum. Do you think the studios would have put up the money otherwise?
Yes, our current system optimizes for Marvel comics movies and tabloids, but there's also a significant market for high brow stuff, and those people should be entitled to a fair living from the right to exclusively own their work. Otherwise, some of them simply won't be able to afford to that work and we'll lose it.
Before the advent of copyright, we had wealthy patrons who supported the arts. Beethoven had many patrons who helped him along (I have no doubt that he loved doing it, but perhaps wouldn't have been able to without support). But is this system really better than what we have now? It just means that instead of the market dictating what gets made, a select group of wealthy people do. Doesn't seem like an ideal system either.
Finally, there are things like Patreon, which are a more democratic way to support content creators. But at the end of the day, there's a free-loader problem where I can benefit from your donation, so this system hasn't really taken off. Very few people make a decent living off of patreon and even among those who do, how often can they pay expenses such as editors and the other support staff who help to make great art. At least in the old system, you can get some prestige and bragging rights from being the guy who supports Beethoven. However, there's not much prestige in donating $5/month to your favorite author on Patreon (even though I think it's the right thing to do).
- 0815test 7y ago> But at the end of the day, there's a free-loader problem where I can benefit from your donation, so this system hasn't really taken off. Many crowdfunding systems are in fact specifically designed to be resilient against the free-loader problem. The work doesn't get funded at all unless enough people pitch in, and it doesn't cost you anything to "pledge" support for a work that doesn't make its funding threshold. So, it's rational for anyone who has a genuine interest in the work getting made, to pitch in for it - the only agents who get to "free ride" are marginal contributors who would have little interest in the work in the first place. Rather, I'd argue that crowdfunding (1) is still an emerging model for supporting creators, so we shouldn't be so quick as to label it "unsuccessful" and (2) to the extent that it doesn't routinely fund multi-million dollar content like Game of Thrones-like TV shows or AAA videogames, that's because these media formats themselves are way too costly to make in the first place for users to be willing to transparently fund them - such that they're routinely outcompeted by cheaper alternatives!
- chadash 7y agoI'd agree with this. But in that case it isn't free information. I mostly take people issue with people who say that all information should be free, yet still expect there to be a viable way to make the economic incentives right. Crowd sourcing doesn't really work for that.