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I'm surprised the article doesn't mention the name of the process: Dead Reckoning. What is fun, is if you write any frictionless game, like Asteroids, hockey,
by marknadal 7y ago
I'm surprised the article doesn't mention the name of the process:
Dead Reckoning.
What is fun, is if you write any frictionless game, like Asteroids, hockey, etc. You will have automatically written the compensation!
Here is a little multi-player spaceship game in 200 lines of HTML!
https://github.com/amark/gun/blob/master/examples/game/space.html https://github.com/amark/gun/blob/master/examples/game/space...
It even works with WebRTC! We've tested it against 3+ people in different continents.
Hopefully it can be a useful starting point for someone. :)