3 ms·
I wouldn't be surprised if it's not a subscription model, and they monitize like any cloud service. As a user you just pay for the games, and the publisher has
by skohan 7y ago
I wouldn't be surprised if it's not a subscription model, and they monitize like any cloud service. As a user you just pay for the games, and the publisher has to figure out how to pay for the bandwidth.
- dangus 7y agoI think I'm starting to see why Google hasn't said anything about pricing: > The tech giant believes that game developers will no longer be limited to computing and will be able to create games with "nearly unlimited resources". [1] So the paradigm shift is that as a developer, your game simply consumes the amount of cloud resources that it requires to run, and nothing more. i.e. Stardew Valley is cheaper to run ("publish") than Red Dead Redemption. So perhaps the idea is that the game publisher has to pay for the compute time and price the game accordingly.