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> To get web GL and canvas access on desktop Safari, you have to download the technology preview package separately. I'm sorry but this is simply not true. I o
by bartread 7y ago
> To get web GL and canvas access on desktop Safari, you have to download the technology preview package separately.
I'm sorry but this is simply not true. I occasionally run desktop Safari and it supports both canvas, and WebGL and has done for years - since at least 2014 in fact. Prior to this versions 5.1 (released in 2011) onwards supported WebGL via the experimental context. Canvas2D has been fully supported since 2009.