14 ms·
Projectiles are simulated on the server
by forrestthewoods 7y ago
Projectiles are simulated on the server
- Nition 7y agoAll weapons are simulated on both the server and the client in the case we're talking about here. It's just that raycast weapons are rewound on the server to compensate for the client's latency, and projectiles aren't. The server has the authority on actual hits and damage done for all weapons.