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For a general reference I would look at Jason Gregory "Game Engine Architecture". For a deep dive into all game engine topics I would recommend the Handmade He
by mntmoss 7y ago
For a general reference I would look at Jason Gregory "Game Engine Architecture".
For a deep dive into all game engine topics I would recommend the Handmade Hero dev streams: https://handmadehero.org https://handmadehero.org
(Note that Handmade is not a useful model for an actual game production, it's more like a platform for investigating cutting-edge engine topics, so you can pick and choose parts to get what you need. It's been going for years and remains mostly a tech demo.)