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> popup keyboard I think pathos fit the bill better, even if it's a simplified nethack, precisely because a popup keyboard is not a central part of the gamepla
by LoSboccacc 7y ago
> popup keyboard
I think pathos fit the bill better, even if it's a simplified nethack, precisely because a popup keyboard is not a central part of the gameplay experience
- grawprog 7y agoI've got pathos, I could be wrong but I think it was designed for mobile originally wasn't it and only based on nethack's rules not a port of the original? I was referring more to roguelikes originally designed for keyboards and adapted to touch ui rather than ones designed around it from the beginning. Just for a game with the complexity of nethack, that expects a full keyboard full of controls(with modifier keys), originally designed around a bare terminal, they found a particularly efficient and intuitive(for me at least) solution, especially compared to other ports i've played.