5 ms·
Oh sure, and especially for custom materials with specific lighting or masking properties, or for tweaking instanced meshes, etc. The standard materials only ge
by 60654 7y ago
Oh sure, and especially for custom materials with specific lighting or masking properties, or for tweaking instanced meshes, etc. The standard materials only get you so far.
But post fx like bloom or vignette? I'm okay using a stock shader for that, it's not worth spending the time on building one from scratch. :)