3 ms·
Borderlands isn't cel shaded, it's just nice textures. To get that look you you need: 1) good texturing (including some linework and hatching) 2) diffuse only
by wlesieutre 8y ago
Borderlands isn't cel shaded, it's just nice textures. To get that look you you need:
1) good texturing (including some linework and hatching)
2) diffuse only (more or less)
3) draw edges in black
Which is pretty vanilla techniques, shader wise. The hard part is doing the textures well.
Somebody on reddit did a character model walkthrough back in 2014: https://www.reddit.com/r/gamedev/comments/2bftyc/i_reverse_engineered_the_borderlands_art/ https://www.reddit.com/r/gamedev/comments/2bftyc/i_reverse_e...